Archivo de la categoría: iPhone

CaptureToCloud Extends Social Workspace to iOS Devices

CaptureToCloud’s  Social Workspace has been extended to all iOS devices. This is the first mobile app that can capture a full copy of Internet content while it’s being viewed on an iPhone or iPad, and immediately make it available for social media sharing and collaboration. This  app is used by professionals and businesses to capture mobile content into their CaptureToCloud workspace where it can be organized, shared and discussed alongside other important content. The new iOS app is included in both the free and premium services – available in the Apple App Store and at www.capturetocloud.com.

According to a recent study by the Pew Research and American Life Project, “some 88% of U.S. adults own a cell phone of some kind as of April 2012, and more than half of these cell owners (55%) use their phone to go online.” Viewing Internet content on an iPhone or iPad is one of the most common uses. With CaptureToCloud, users can be viewing that content and immediately save a copy, share it with colleagues, discuss it and read it offline.

“In today’s world, people expect a seamless transition from their desktops to their mobile devices and to be constantly connected to their apps and important content,” said Ramon Nunez, CEO, CaptureToCloud. “Mobile access is a key component of our anywhere, anytime workspace and capturing mobile content is a natural extension of what we provide on the desktop.”

CaptureToCloud aims to make it easy for professionals and businesses to incorporate Internet content into their daily work. The iOS app not only gives users access to all content in their CaptureToCloud library while they’re away from their desktop, but also allows them to capture and share new content they find with an iOS device, keeping them just as productive and engaged with projects and discussions.


Old Model: Patents Protect Products. New Model: Patents Themselves Are Products

Unwired Planet, Inc. has filed patent infringement complaints against Apple Inc. and Google Inc. in the U.S. District Court for the District of Nevada.  Unwired Planet claims to be “the inventor of the mobile Internet.” It is now an “intellectual property
company that makes and sells no products – except patent licenses. Or as they say on their website:

Old Model: Patents Protect Products. New Model: Patents Themselves Are Products

In two separate complaints filed in Reno, Nevada, Unwired Planet charges Apple with infringing 10 of its patents, and charges Google with infringing 10 different patents. Together, the two cases charge infringement of a total of 20 patents related to smart mobile devices, cloud computing, digital content stores, push notification technologies and location-based services such as mapping and advertising.

“Today’s actions follow a careful review that we launched in late 2011 as we began to transform Unwired Planet into an Intellectual Property company,” said Mike Mulica, CEO of Unwired Planet.

In the case against Apple, the complaint specifically alleges that infringing Apple products and services include, among others:

  • Mobile Devices (including mobile phones, tablets, and music players
    with the iOS operating system including iPhones, iPads, and iPods),
  • Mobile Digital Content Systems and/or Services (including Apple App
    Store, Apple Apps, iTunes),
  • Cloud Messaging Systems and/or Services (including Apple Push
    Notification Service (APNS), Siri), and
  • Map and Location Systems and/or Services (including Apple Maps, Local
    Search, iAds, Safari web browser, Find My iPhone, Find My iPad, and
    Find My Friends).

The patents asserted against Apple are:

1. United States Patent No. 6,317,594, entitled “System and method for providing data to a wireless device upon detection of activity of the device on a wireless network,” asserted against devices such as iPhones and iPads which are able to get information, for example update notifications, when the device is switched on or moves between cells of the cellular network.

2. United States Patent No. 6,317,831, entitled “Method and apparatus for establishing a secure connection over a one-way data path,” asserted against services which use a push mechanism to get notifications to devices such as update badges sent to iPhone and iPad applications.

3. United States Patent No. 6,321,092, entitled “Multiple input data management for wireless location-based applications,” asserted against devices such as iPhones and iPads which use more than one source of location information, for example GPS, Wi-Fi and cell tower location.

4. United States Patent No. 6,532,446, entitled “Server based speech recognition user interface for wireless devices,” asserted against wireless server-assisted speech recognition for personal assistant services and dictation, such as Siri on iPhones and iPads.

5. United States Patent No. 6,647,260, entitled “Method and System Facilitating Web Based Provisioning of Two-Way Mobile Communications Devices,” asserted against Appstores for selecting and downloading applications on devices such as iPhones and iPads.

6. United States Patent No. 6,813,491, entitled “Method and apparatus for adapting settings of wireless communication devices in accordance with user proximity,” asserted against ways of using motion and proximity sensors to control devices like iPhones and iPads.

7. United States Patent No. 7,020,685, entitled “Method and apparatus for providing internet content to SMS-based wireless devices,” asserted against automated searching and information delivery based on keywords in a message from a mobile device, for example as used in Siri for iPhones and iPads.

8. United States Patent No. 7,233,790, entitled “Device capability based discovery, packaging and provisioning of content for wireless mobile devices,” asserted against digital stores with content and Apps for devices with different capabilities, for example the App Store for iPhones and iPads.

9. United States Patent No. 7,299,033, entitled “Domain-based management of distribution of digital content from multiple wireless services subscribers,” asserted against services such as iTunes or the App Store that distribute digital content to multiple domains, internationally.

10. United States Patent No. 7,522,927, entitled “Interface for wireless location information,” asserted against ways of obtaining device location information such as Find my iPhone, Find my iPad and Find my Friends.

The complaint against Google specifically alleges that infringing Google products and services include, among others:

  • Search and Advertising Systems and/or Services (including Google
    Search, Google AdWords, Google+Local, Google Places, Google Mobile
    Ads),
  • Mobile Digital Content Systems and/or Services (including Google Play,
    Google Apps, Bouncer, C2DM, and GCM),
  • Cloud Messaging Systems and/or Services (including C2DM and GCM),
  • Maps and Location Systems and/or Services (including Android Location,
    Google Maps, Google Street View, Google Latitude, Google My Location,
    Google+, Google+Local, Google Places),
  • Short-Range Radio Communications Systems and/or Services (including
    Google Wallet, Google Offers, and Google Mobile Ads), and
  • Mobile Devices (including mobile phones and tablets with the Android
    operating system, including Motorola Mobility and Nexus mobile phones
    and tablets).

The patents asserted against Google are:

1. United States Patent No. 6,292,657, entitled “Method and Architecture for Managing a Fleet of Mobile Stations Over Wireless Data Networks,” asserted against mass updates to applications installed on devices such as Android phones and tablets.

2. United States Patent No. 6,654,786, entitled “Method and Apparatus for Informing Wireless Clients about Updated Information,” asserted against push mechanisms to get updated information to devices such as Android phones and tablets.

3. United States Patent No. 6,662,016, entitled “Providing Graphical Location Information for Mobile Resources Using a Data-Enabled Network,” asserted against placing a location marker for the current location of a mobile device on a corresponding map, such as My Location in Google Maps.

4. United States Patent No. 6,684,087, entitled “Method and Apparatus for Displaying Images on Mobile Devices,” asserted against zooming into a map on devices such as Android phones and tablets, and providing zoomed-in images to users of Google Maps.

5. United States Patent No. 6,895,240, entitled “Method and Architecture for Managing a Fleet of Mobile Stations over Wireless Data Networks,” asserted against group and mass notifications/updates to mobile devices such as Android phones and tablets.

6. United States Patent No. 6,944,760, entitled “Method and Apparatus for Protecting Identities of Mobile Devices on a Wireless Network,” asserted against authenticated push of information from application developers to devices such as Android phones and tablets.

7. United States Patent No. 7,024,205, entitled “Subscriber Delivered Location-Based Services,” asserted against search and advertising using location, such as sponsored links in Google searches which are paid for using Google Adwords.

8. United States Patent No. 7,035,647, entitled “Efficient Location Determination for Mobile Units,” asserted against identifying the location of a device, such as an Android phone or tablet, with increased accuracy using multiple sources, such as GPS, Wi-Fi and cell tower location.

9. United States Patent No. 7,203,752, entitled “Method and System for Managing Location Information for Wireless Communications Devices,” asserted against privacy control for applications requesting access to the location to a device, such as an Android phone or tablet.

10. United States Patent No. 7,463,151, entitled “Systems and Methods for Providing Mobile Services Using Short-Range Radio Communication Devices,” asserted against devices with advanced Near Field Communications (NFC) services, such as NFC-based commerce, advertising and coupons, and access to content using NFC.


Freshbooks Takes SMB Accounting Mobile with new iPhone, iPad App

FreshBooks  today launched a new mobile accounting app designed to fit the lifestyle of today’s small businesses owners, giving them the freedom to run their business anytime, anywhere.

Following their recent re-positioning as cloud accounting, the free mobile app further demonstrates the FreshBooks commitment to being in the corner of service-based businesses. The mobile app strengthens existing features like expense management, P&L reporting and online payment integration to help make the lives of small business owners easier.

The new FreshBooks iPhone app works anywhere, whether you’re tracking time from the coffee shop, logging expenses from the airport lounge or sending an invoice right from the client’s office. Simple and intuitive, FreshBooks makes it easy to have an at-a-glance view of your business.

“The FreshBooks iPhone app was created so that small business owners could have even more flexibility with their FreshBooks account and access it from wherever their work takes them,” said Mike McDerment, FreshBooks co-founder and CEO. “We know that people go into business to pursue their passion and serve their customers, not to learn accounting. That’s the difference with FreshBooks cloud accounting: it’s simple, accessible everywhere, and saves small businesses time on their billing.”

The FreshBooks iOS app has all the key features of the web version of FreshBooks, including the streamlined ability to send professional-looking invoices, get paid online with Paypal and attach expenses directly to invoices. Invite staff or sub-contractors to projects to log hours as you work and generate invoices from timesheets to enjoy seamless collaboration. FreshBooks is designed to support businesses of all types: lawyers, marketing and IT professionals, plumbers, interior decorators, even an architect–anyone who creates value for their clients by applying their time and expertise.

Download the free iPhone app  to create a new free account.


ShoreTels Cloud Division Announces Unified Communications for iOS, Android, Blackberry

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ShoreTel today announced the release of ShoreTel Mobility for customers of ShoreTel’s M5 cloud division. The solution extends the voice and unified communications (UC) applications businesses love to the smartphone. The initial launch will support iPhones and subsequent releases over the summer will add support for other smartphone and tablet devices including Android and Blackberry. Users are able to leverage a single converged device for both business and personal communications, and access deskphone and UC capabilities on their iPhone without having to learn a new interface.

In addition to offering users a dual persona, ensuring easy separation of personal and business identities on a single mobile device, ShoreTel Mobility automatically and securely selects the best available network – Wi-Fi or cellular – without any action by the user. The solution is available to ShoreTel’s Cloud Division clients for a monthly fee per user.

“I’m really looking forward to getting my hands on the ShoreTel Mobility application. I’ve been wanting this for 4 years now and I’m glad that M5, as part of ShoreTel, will be one of the first in the market. I have no doubt that true corporate mobility will improve productivity for our remote and traveling employees,” said Derek Stewart, Finance and Operations manager at Foursquare.

“The way people work has changed. Instead of fighting the trends of mobility and bring-your- own-device, we are empowering our clients to embrace them by extending our cloud phone system capabilities to the device that users love the most – their own,” said Dan Hoffman, ShoreTel Cloud Division President. “The solution represents a win-win, giving our customers the ease of using the device that is already in their pocket and giving the enterprise a way to reduce costs, while maintaining a consistent corporate identity and caller experience.”

Users enjoy the following benefits:

  • Identity – Business calls to and from any ShoreTel Mobility
    user are made using their business phone number, not their personal
    mobile number. This means corporate identity is maintained and the
    company, not the employee, owns the contact relationship. Employees no
    longer need to reveal personal mobile phone numbers and can instantly
    tell if an incoming call to the mobile device is personal or work
    related.
  • Convenience – Users can leverage all of the benefits of the M5
    cloud business-phone system that they enjoy when using a deskphone
    including: transferring calls to other employees and utilizing
    four-digit dialing. Coaching tools such as barge and whisper are
    available to management.
  • Metrics – Mobile calls are no longer omitted from the phone
    system’s business intelligence. Records for business calls made to and
    from the mobile device are included along with deskphone calls, giving
    management true visibility into employee performance and the health of
    the business.
  • Network Flexibility – ShoreTel Mobility can significantly
    reduce direct dial and international roaming charges on the smartphone
    by utilizing software that switches networks automatically,
    intelligently and securely between wireless and cellular for the best
    available coverage at any given moment.

For more information about ShoreTel Mobility in the cloud, the M5 Unified Communications Suite, or other products, please visit www.m5.net.


SOASTA Releases CloudTest Mobile Test Automation Platform for iOS

SOASTA today released CloudTest Mobile, to deliver complete performance and functional test automation of mobile apps across distributed mobile devices. The CloudTest Mobile platform provides precise capture and playback of all continuous touch gestures including pan, pinch, zoom and scroll on iPhones, iPads, and iPods. See the CloudTest Mobile demonstration here.

Today, mobile developers can easily automate the testing of their mobile apps on iOS 6. CloudTest’s unique approach of residing inside the app allows developers to precisely test their apps when new mobile operating systems are released.

“Starting today, developers are working on iOS 6 versions of their Apps and automated functional testing is a real problem for these developers,” stated Tal Broda, VP, Engineering, at SOASTA. “Today, CloudTest provides full support for capture and playback of any App running on iOS 6 including any gesture or any UI element.”

SOASTA also announced today support for Appcelerator Titanium 2.0 platform, which gives Appcelerator’s 300,000 mobile developers seamless access to CloudTest Mobile’s test automation capabilities. See release here.

“The explosion of web and mobile applications along with the proliferation of mobile devices, makes manual testing obsolete. With today’s rapid development cycles, time to market requirements and technology changes, developers require a new set of automation solutions to support multi-touch gestures and 3D gaming,” comments Tom Lounibos, CEO SOASTA. “Now, with CloudTest Mobile, developers can quickly develop, test and deliver their mobile applications with the quality their users expect. Our support for Titanium 2.0 will make this especially seamless for Appcelerator’s mobile developer community.”

CloudTest Mobile delivers affordable, accurate, and complete mobile app testing using real mobile devices. Traditional testing solutions have employed device emulators and optical recognition approaches that are not precise or reliable enough to test this generation of mobile apps. CloudTest Mobile captures the start and end points of each gesture, the journey between, and the speed with which the gesture is performed. It uniquely conducts testing from within the mobile app, replacing brittle optical recognition approaches and enabling validations based on variable values and internal app state changes. Distributed mobile devices are accessed over the air, eliminating the need for tethering or “jail breaking” and allowing mobile devices – anywhere – to be used in a test.

CloudTest Mobile is available today. Download your free version of CloudTest Lite here. SOASTA will be hosting a webinar titled, “Are Your Mobile Apps Rock Star Ready?” on Tuesday, June 19 at 10:00am PST. For more information or to register, please click here.


GraphOn Adds iPhone to iPad Windows Application Access App

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GraphOn Corporation today announced its new GO-Global iOS Client. Available immediately as a free downloadable app from Apple’s App Store, the new GO-Global iOS Client is used in conjunction with GraphOn’s GO-Global Windows Host solution to seamlessly deliver Windows applications to Apple iPad, iPhone, and iPod Touch users.

The new GO-Global iOS Client replaces GraphOn’s popular GO-Global iPad Client. New and improved features include support for iPhone and iPad Touch platforms in addition to existing iPad support, enhanced navigation, voice-to-text input, auto-resizing on device rotation, increased performance, plus iPhone and iPad 3 Retina Display screen optimization.

“iPad, iPhone, and iPod Touch users can now interact with their favorite Windows programs using just their fingers,” said Christoph Berlin, GraphOn’s vice president of product management and marketing. “Our GO-Global iOS Client uses intuitive, multi-touch gestures to achieve popular mouse and keyboard operations. Windows applications appear on the iOS device just as though they were running locally, retaining all features, functions, and branding.”

GO-Global Windows Host securely delivers server-resident Windows applications to virtually any location, platform, and operating system. Current GO-Global Windows Host customers can gain immediate access to their remoted Windows programs from their iOS device by simply downloading the free GO-Global iOS Client from the App Store at http://itunes.apple.com/app/go-global/id441263366?mt=8. iPad, iPhone, and iPod Touch users who are not currently using GO-Global Windows Host, but who wish to evaluate its remote access capabilities, can download the free GO-Global iOS Client and then immediately connect to GraphOn’s online demonstration server running several popular Windows programs. No sign-up or registration is required.

GraphOn’s GO-Global iOS Client requires Apple iOS 5.0 or later.