Category Archives: Ubisoft

G-cluster Global, Ubisoft Partner on Cloud Gaming in France

Ubisoft logo

Today, G-cluster and Ubisoft announced they are partnering to bring many of Ubisoft’s popular games to the G-cluster platform, including Assassin’s Creed 2, Beyond Good and Evil, Prince of Persia the Forgotten Sands, Rabbids Go Home and Tom Clancy’s Hawx 2.

Starting this week, the Ubisoft games will be available on the G-cluster platform for customers of the French carrier SFR. In October, 2010, G-cluster launched a white label Cloud Gaming service in partnership with SFR, and the service is currently available to 3.1 million households on TV, and is also available on PC and Mac. Ubisoft’s games will be available in the form of rentals, purchases and subscriptions, and the company expects to bring more of its high-definition titles to the G-cluster platform in the near future.

“Ubisoft has always been at the forefront of new technological trends, and this partnership with G-cluster further extends our leadership in delivering games to customers on any platform they choose, including the cloud,” said Geoffroy Sardin, Chief Marketing and Sales Officer, Ubisoft. “G-cluster’s platform delivers proven quality of service, relationships with carriers, and profitability, and this collaboration will allow millions of new users to seamlessly access Ubisoft’s catalogue of AAA titles.”

G-cluster provides a white-label cloud-based video gaming service using its patented G-cluster technology – the first of its kind to be operational on large scale. The technology allows interactive content requiring low latency, such as high-end video games and full-length DVD films, to be distributed to a wide range of devices. G-cluster has partnerships with more than 30 game studios and more than 90 games are commercially live today on its platform.

“Having this partnership with Ubisoft validates G-cluster as a leading platform in cloud gaming and will allow the discovery of the unique Ubisoft IPs to an entirely new audience”. Said Sevan Kessissian, Vice President of Content and Strategy at G-cluster. “This will be the first time that AAA games are made available in the cloud in the competitive French market.”