In recent years the world of gaming has seen a shift in the way in which games are played and therefore the way they need to be developed. In 2002 Xbox released the Xbox Live system, allowing gamers all around the world to connect via the internet and play games together. Since then all of the other consoles have caught up and now provide the same functionality.
With this revolution in gaming ability, the actual games themselves have become more geared towards being played online, with development companies working on improving the online multiplayer functionality over the solo gaming.
But now it seems this whole idea is going one step further with the increased presence of Cloud Gaming.
What is Cloud Gaming?
Using cloud hosting services, companies such as OnLive and Gaikai can host games on their network and allow users to login via an internet connection and play them …