Category Archives: Video game

G-cluster Global, Orange Group Strike Cloud Gaming Partnership

Beginning October 11, Orange broadband customers will experience a seamless and easy-to-access top quality video gaming experience directly on their TV.

The Orange cloud gaming service powered by G-cluster offers to Orange customers a gaming solution free of any old generation hardware concerns and allows them to easily access and play a wide catalogue of video games directly on TV.

With a catalogue of about 100 video games at launch, the Orange cloud gaming service provides valuable gaming content for the whole family! This innovative gaming solution provides many benefits for the end user: simplicity of access and use, attractive prices, a diversified and wide catalogue of games.

G-cluster has been rendering cloud gaming service since 2010. The launch of the Orange cloud gaming service reinforces G-cluster’s position as the leading cloud gaming platform in Europe.

As with video on demand, the end user can access games directly and quickly without the need to download content or purchase any new physical devices. To play, just use the remote controller or a gamepad (any USB gamepad or the one recommended by Orange). The end user can play alone, with other players in the same room or remotely with other Orange TV customers who have subscribed.

Orange offers a new model of usage for interactive content to its new TV users with an attractive price point. End users will be able to enjoy a diversified catalogue of games thanks to unlimited and no commitment monthly subscription packs or with 24h, 48h or 1 week rental offers. A free try-before-you-buy offer is available for all the games in the catalogue.

– Discovery pass: 5€/month for unlimited access to 50 top casual games

– Premium pass: 10€/month for access to premium console games on top of the entire catalogue of casual games

– Rentals: 24h, 48h or weekly rentals of games at affordable prices

Orange and G-cluster have partnered with top leading casual and premium publishers such as Disney, Ubisoft, Playrix, MumboJumbo and Alawar to provide a fun and entertaining experience to all the household members.

The Orange games on demand service will offer games for anyone in the family: action and air fighting games like H.A.W.X® 2 from Ubisoft and kids’ games like Toy Story 3 from Disney. Pixar.

Erik Piehl, president of G-cluster Global says, “G-cluster is very happy to provide its white-label cloud gaming service to Orange, the largest IPTV provider in Europe. This further expands G-cluster’s lead as the largest scale TV cloud gaming provider.”

Jean-François Rodriguez, VP Games and social media at Orange says, “Orange and G-Cluster have built a strong partnership to offer a new gaming experience by leveraging on Orange high speed broadband network and G-Cluster cloud gaming technology. After Video on Demand, streaming music, Orange customers will now enjoy games on demand service.”


Sony Computer Entertainment Acquiring Interactive Cloud Gaming Company

Image representing Gaikai as depicted in Crunc...

Sony Computer Entertainment today announced that it entered into an agreement to acquire Gaikai Inc.,  an interactive cloud-based gaming company, for approximately USD 380 million. Through the acquisition, SCE will establish a new cloud service, ensuring that it continues to provide users with truly innovative and immersive interactive entertainment experiences.

“By combining Gaikai’s resources including its technological strength and engineering talent with SCE’s extensive game platform knowledge and experience, SCE will provide users with unparalleled cloud entertainment experiences,” said Andrew House, President and Group CEO of Sony Computer Entertainment Inc. “SCE will deliver a world-class cloud-streaming service that allows users to instantly enjoy a broad array of content ranging from immersive core games with rich graphics to casual content anytime, anywhere on a variety of internet-connected devices.”

“SCE has built an incredible brand with PlayStation and has earned the respect of countless millions of gamers worldwide,” said David Perry, CEO of Gaikai Inc., “We’re honored to be able to help SCE rapidly harness the power of the interactive cloud and to continue to grow their ecosystem, to empower developers with new capabilities, to dramatically improve the reach of exciting content and to bring breathtaking new experiences to users worldwide.”

Established in 2008 and headquartered in Aliso Viejo, California, Gaikai has developed the highest quality, fastest interactive cloud-streaming platform in the world that enables the streaming of quality games to a wide variety of devices via the internet. With this acquisition, SCE will establish a cloud service and expand its network business by taking full advantage of Gaikai’s revolutionary technology and infrastructure including data centers servicing dozens of countries and key partners around the world.
The transaction is subject to certain regulatory approvals and customary closing conditions.
SCE will continue to aggressively expand a new world of entertainment through the introduction of innovative technologies and the delivery of amazing experiences.